
Moving Osmium and Bismuth to Addons
papaworld opened this issue ยท 8 comments
Howdie... Moving osmium and bismuth to addons is a problem because I don't have AE2 installed, nor would I want to. Game launch requires AE2 with addon. Is it possible to separate mekanism and silentmech to their own respective addon or the addon to ignore AE2 not being installed?
idk what you mean Osmium and Bismuth are not in the AE2 addon at all
A mekanism addon can be seen in development on the repositories for https://github.com/NovaMachina-Mods
Version 2.0.0.0 the change-log states (in part): "2.0.0.0 - Remove Osmium and Bismuth (moved to addons)".
With the 2.0.0.0 and 2.0.0.1 updates, osmium and bismuth pieces and chunks are not available.
I don't use AE2, so the "addon" can not be installed in order to get osmium and bismuth.
The Curse Forge Ex Nihilo Sequentia "addons" link is for AE2 which, presumably, also includes Osmium and Bismuth... let me know if I'm wrong please.
In any case, how can I get osmium and bismuth if I don't have AE2?
I see the Mekanism addon with the github link... is this going to be available on curse forge? Because the download links on github are 404 (not found).
The Mekanism addon has not been released yet, but should come out soon, the osmium and bismuth are not in the ae2 addon
Installed ExSeq 2.0.1.0 and ExMeka 1.0.0.0... just so ya know, ExSeq needs to be installed first, then drop out, then install ExMeka. If installed at the same time there is game load crash.
All is good with Osmium pieces and chucks... is Bismuth going to be in the works?