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Debug Overlay too dark
JustAlittleWolf opened this issue ยท 3 comments
Hello, the debug overlay is way darker than the vanilla one (left buffer OFF, right buffer ON):
This was not an issue in exordium 1.1.4. Could this be due 568737d?
This could be a result of rendering with the shader(rendering up to 8 textures at the same time in one render call). This was my first time working with hlsl shader code, and the blending of the alpha values is not as straightforward as expected https://github.com/tr7zw/Exordium/blob/1.20/Shared/src/main/resources/assets/minecraft/shaders/core/position_multi_tex.fsh . I'd say this is not a major issue, but a nice to fix if anyone knows how.
For reference, some indev screenshots of me fighting with the blending:
These should have been the same colors:
Kinda nuking the alpha of the scoreboard with the vignette: