Exordium

Exordium

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[Bug] Sign buffering removes text and glow

0xf0xx0 opened this issue ยท 6 comments

commented

When sign buffering is turned on, the text doesn't render, but the glow layer seems to render randomly.

With sign buffering on
2022-Oct-04-15-36-36

With sign buffering off
2022-Oct-04-15-37-01

commented

Which other graphics mods are installed

Better Biome Blend
Clear Skies
Continuity
Cull Leaves
EntityCulling
Extended Clouds
Iris Shaders
Make Bubbles Pop
Model Gap Fix
No More Purple
Phosphor
Raised
Reese's Sodium Options
Show Me Your Skin!
Sodium Extra
Sodium

and how are the signs loaded? (log in next to them/walking them into view distance?) Also singleplayer or multiplayer?

It appears to be both when logging in and when walking towards them. It happens on both single and multiplayer.

Further testing revealed its actually just the glow layer, and it also leaves random pixels of the text. This is on singleplayer, the first screenshots are on multiplayer.
2022-Oct-04-19-28-25

commented

Huh. Which other graphics mods are installed, and how are the signs loaded? (log in next to them/walking them into view distance?) Also singleplayer or multiplayer?

commented

Hmm this is odd. So far have no one else reproducing this. And the glitched text looks like something messed up the render pipeline before the signs get rendered out. Once we figure out which exact mod/situation causes this, then I can try mitigating the issue.

commented

This same thing is happening to me, except the sign text doesn't show at all, even when it's glowing
Still happens even with just Fabric API and Exordium

commented

Assuming you are on 1.20, please use #92.

commented

Actually gonna close this one, since there are no reports like this since then, and a lot has changed.