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Render target for sign buffering might have insufficient resolution for high-resolution fonts
bluebear94 opened this issue ยท 1 comments
The render target for sign buffering might not have enough resolution to render text in high-resolution fonts properly. This issue is particularly apparent with Caxton, which adds support for TTF and OTF fonts, but can be seen in high-resolution fonts meant for vanilla Minecraft as well.
Without sign buffering (using the Geometric Font resource pack):
With sign buffering:
Duplicate of #48. Turn off sign buffering.