[1.19.3] Incompatibility with Wynntils: Spell cast overlay turns hud half transparent
Commander07 opened this issue · 6 comments
Expected results:
https://user-images.githubusercontent.com/45269106/230149772-173905ea-466a-4a0d-a233-a33c3ad0780a.mp4
Actual results:
https://user-images.githubusercontent.com/45269106/230149799-53ec6389-4608-4a4d-92df-6c1e83b49e1f.mp4
Steps to reproduce:
- Install both Exordium and Wynntils
- Join Wynncraft cast any spell
- Observe
Just FYI, mod compatibility with other mods will not be worked on till after the next update(whenever I get around to that).
can confirm, the aura spell of shaman is affected by exordium. Good to know it'll eventually be tackled though
Currently working on that new version. For people on 1.19.4 they can technically test that version by downloading it from the actions tab ( https://github.com/tr7zw/Exordium/actions?query=branch%3A1.19.4-dev ). So far I have done 0 testing on how it compares to the current release or mod compatibility. Maybe it's better, maybe it's worse.
Tested this version and the incompatibility is gone.
Hm thats good. Basically it now wraps each vanilla UI component into it's own buffer (chat, hotbar, health/hunger/armor, xp bar/level, scoreboard, f3 overlay). Then it only renders the buffer when there is a change in the content(like changing the slot, new chat message, changed health etc). This also adds more control to the options, letting you set a maximum frame rate for each part/disabling it entirely in case of incompatibility. In theory, this is faster than the old approach, but it also fully excludes mod added overlays like Wynntils/minimaps(which is a good thing for compatibility, but a bad thing for the fps).