Expanded Delight [Fabric]

Expanded Delight [Fabric]

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Drinking juices or eating meals consumes bottle/bowl

theavandiepen opened this issue ยท 0 comments

commented

I noticed this when drinking apple juice- the game makes the eating sound and animation and then the whole thing is consumed, juice and bottle both. Meals in bowls do the same thing.

I'm not good enough with Java to present a fix (I tried xD), but Farmer's Delight seems to handle it with DrinkableItem and ConsumableItem classes, if that helps at all

I wouldn't mind too much if this only affected the meals, since wooden bowls are renewable and really easy to come by, but the bottles bug me because they're not renewable and also the nearest desert in my world is on another continent xD