Explorer's Compass

Explorer's Compass

14M Downloads

[Feature Request] Ignoring structures within X blocks

brisingraerowing opened this issue ยท 2 comments

commented

Currently the mod will point to the closest instance of a structure, even it you're standing right on top of it. I used a mod in an older version that would ignore a structure if you were within 15 blocks of it and would look for the next closest instance. Could that be done here? It would make things like looting a certain type of structure much easier.

commented

Better yet, assuming already loaded chunks have been discovered, just skip them in the search.
Structures' Compass already does this, it's called "SkipExistingChunks" and you can set it to true/false.
Since this mod is also open-source, @MattCzyr could peek into the code and implement something very similar.
That method would prevent ping-ponging between 2 structures with the radius method.

It would be very nice to have such a feature to explore many instances of a structure.
I can see myself raiding village after village :D.

commented

I found this changelog which lists an interesting bug:

FORGE VERSION: 1.2.4 - 1.19.2, 1.19.1, 1.19

1.19:

  • Fixed a bug in which some chunks were skipped when searching for a structure

So at least it's possible. (O_O)