Exposure

Exposure

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[SHADER INCOMPATABILITY] Images developing blank/only with skybox & clouds with Complementary Unbound Shaders for NeoForge 1.21.1

Closed this issue ยท 2 comments

commented

When taking exposure images inside of the game with Complementary Unbound enabled. the images only appear to render the skybox and nothing else inside of the frame.

I thought it was immersive portals incompatibility or some other mods, but I seem to be landing the same issues with Iris, Sodium, and Complementary running with this mod.

After each picture, the following is printed in the debug log:
[13Jul2025 18:02:35.984] [Thread-91/INFO][com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'

Below is a screenshot with the scene, picture, and camera used
Image

commented

Enable 'force_direct_capture' in exposure-client config.

commented

That did it, thanks dude! Crazy fast response time too xD