Extended Days

Extended Days

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Sun rapidly blinking between positions

kitsu opened this issue · 5 comments

commented

With the latest update JourneyMap clock doesn't freeze at scheduled time extensions, but the sun blinks rapidly in the sky. It looks like every other tick the sun is shown in a higher/lower position. Is this an interaction with Astral Sorcery's custom sky rendering?

Versions

Minecraft Version: 1.12.2
Forge: 14.23.1.2587
Extended Days Version: 0.2.0
Silent Lib Version: 2.2.16

commented

Reproducible with just Extended Days, Silent Lib, and Astral Sorcery. Adding 0 to AS's "weakSkyRenders" list seems to fix the issue. But I'm not familiar with the mod, so it may have some negative effects I'm not aware of.

commented

Will there be an option to use the old "pause then play" style of sky this mod used to do, in case of new rendering breaking things, or just preference to allow full sky rendering of other mods (astral)?

commented
commented

Sorry, I overlooked that entry.

commented

Just confirming weakSkyRenders does solve the problem. I haven't gotten far into AS yet, but the sky rendering mechanics are mainly cosmetic (there are alternative block based methods to access any sky info (except eclipses?)).