
Day Progression Stuck at 0
dragonshardz opened this issue ยท 8 comments
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Versions
Minecraft Version: 1.12.2
Extended Days Version: 0.2.4-20
Silent Lib Version: 2.2.18-100
Expected behavior
- Days (as displayed ingame via F3) advance normally and the moon goes through its different phases.
Actual behavior
- Days are reset to 0 at dawn, preventing the moon phase from advancing and breaking progression for mods (like Astral Sorcery and Thaumcraft 6) that have progression linked to moon phases.
Steps to reproduce the problem
- Run Extended Days, and either Thaumcraft or Astral Sorcery
- Note that the moon never changes away from full, and the day is perpetually 0 in the F3/debug screen.
- Adding time by
/time add 24000
does advance the day by 1, but this is reset as soon as the extended period occurs.
- Server
- Sky renderer is disabled clientside and serverside
- Changed from default extended periods to just an extra 20 minutes of day at noon.
Couple of questions:
- Singleplayer or server?
- Is the Extended Days sky renderer disabled (client/sky in config)
- Any other config changes?
I'll take another look at it this weekend. One more question: have you made sure your client has the same config file as the server?
Yes, I have made sure the config files on both the server and client are identical.
Please test with version 0.2.5 and let me know if the issue is fixed or not.