Fairy Ring
cech12 opened this issue ยท 1 comments
https://en.m.wikipedia.org/wiki/Fairy_ring
A magical component could be a fairy ring. Place mushrooms in form of a ring on the ground. particles should show, that the ring is complete. Is another crafting variant (drop items inside the ring)
3 modes of Fariy Ring:
- Normal: Default mode. Only some particle or textures on the ground. Drop some items inside the ring and when a recipe matches they are crafted together. Needs time and has some glowing effects near the ground
- Fairy: a shining ring appears and in the center of the ring is a fairy. This enables some new recipes (trading with a fairy). Put items inside and fairy trades it to some items of its world. (Fairy Stone - like Glowstone but pink, pink glowshroom, ...)
- Switching a Fairy Ring into another mode needs also a recipe and some time.
- entering the ring when in other mode than normal, the special mode terminates - we need another mechanism to get wrong items back instead of entering the ring - maybe when there is no recipe for this item, drop full inventory? (only in special modes)
Possible normal recipes:
- Grass - Infested Grass
- Dirt - Mycelium
- Grass Block - Mycelium
- Sapling - Dead Bush
- any Flower - Infested Flower
Possible Fairy recipes:
- Switching: Glowstone Crumbs + Flower + Feather + Gold Ingot
- Glowstone Crumbs - Fairystone Crumbs
- Glowstone Dust - Fairystone Dust
- Glowstone - Fairystone (pink variant of glowstone)
- any mushroom - Fairyshroom (like glowshroom but pink, but drops also)
- Water Bottle - Bottle with clouds
- Wet Sponge + any Wool - Sponge + Cloud Block (similar recipes with other water things)
- Gold Ingot - Fairy Gold Ingot
- Emerald - Rubellit
Possible witch recipes:
- Switching: Nether Wart + Mushroom + Rotten Flesh
- any Flesh - Rotten Flesh
Building a Fairy Ring and craft operation with particles is implemented. In first iteration only the normal mode is available. The Fary/Witch mode can be done later, if more recipe ideas and more content are added. :)
Recipes are added in this issue: #57