Extra Alchemy

Extra Alchemy

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magnetism potion crash

bovigit opened this issue ยท 3 comments

commented

Please install Not Enough Crashes to allow me to read the stack trace

To Reproduce
Steps to reproduce the crash:

  1. drink potion of magnetism, any of the three (default, plus time and magnetism II)
  2. Absorb any item that's on the floor
  3. Instant crash, also game crashes as soon as accessing the world where this crash happened.

Pastebin links
Don't paste the whole lists here, use pastebin

Environment (please complete the following information):

  • Mod Version: 1.5.0
  • MC Version: 1.17
  • Fabric Version: 0.11.6
  • Fabric API version: 0.36.0
  • System: windows 10, specifics also included in crash log pastebin
  • Installation type: single player

Additional context
some potions present no effects, like the piper potion, this was all tested in a creative mode world separate from my main one (thank god lol) to test stuff, magnetism potion also had no effect, and when trying to absorb items in the default range game crashes instantly, and keeps crashing as soon as i rejoin world. hopefully i made no mistakes, first time presenting a crash/bug like this. thank you for your work!

commented

hopefully i made no mistakes, first time presenting a crash/bug like this. thank you for your work!

This was *chef's kiss*
I wish all reports looked like yours!

commented

I'll address the piper potion issue in the next few days since it doesn't crash

commented

Actually, it was pretty easy. Still, I'll release the fix in a future update, since I just released the fix for the magnetism one on Curseforge, and I don't want to flood the page