ability to change what the growth potions do
EmoBubbleGum opened this issue ยท 11 comments
these potions are really fun, but the effects are overkill. i'd like to get the best of both worlds, and have a way to config the insane amount of reach these potions give players.
size and speed for shrink/grow would be great too, but i was mainly thinking about that reach, grow lets you attack and break blocks 30+ blocks away atm. i'd personally only like it to extend reach by a few blocks, but that's my preference. seems like something that would be good to be adjustable.
I use Pehkui's general reaizing. The default values are dictated by the library, I only decide a generic muliplicator and everything grows according to its rules.
I could tune them one by one, but the amount of work is just not worth it for the moment.
I'll leave this issue open, to let other people give their input on the matter, and consider it if it becomes a shared opinion
ahhh so at least for now i can bandaid fix most of the issues by editing the pehkui config. i appreciate this information
so as a quick update, it's the same issue with the commands that change size. so it's not an issue with your mod. it's either pehkui, or this modpack... annoying
last update for now, a picture to emphasize the reach being large gives you for attacks (see the tree in the distance). i made a github issue with pehkui, hopefully gives some answers. though, it might be a good idea to change this for your mod by default, as it pretty badly breaks growth II potions, to be able to melee from 40 meters away