[Bug] ExtraAlchemy Magnetisation deletes items when player attempts to drop said items
Akitori opened this issue ยท 0 comments
Compile the following template. Fields marked with (*) are mandatory, Fields with (-) are optional, Fields with (!) are mandatory in case of crash or bug
Type of Issue/Request (Bug / Crash / Suggestion / Translation / ...):
(Bug)
Version of the mod or build number:
(0.3.7.1 release)
Are you a Single Player, a Multiplayer Client (You are a player in a server) or Server Side?:
(Multiplayer)
Minecraft Version (1.9.4, 1.10, 1.10.2, 1.11.2...):
(1.12.2)
Description (or what were you doing when it crashed):
(Drank magnetisation potion, tried to drop items. Items ceased existing the second i threw them.)
Pastebin of the log (fml-client-latest.log from your instance/logs folder):
(N/A)
ModPack (or list of mods via Pastebin. If using a modified modpack, write BOTH the modpack AND the link to the full mod list):
Pastebin of the config file (extraalchemy.cfg from your instance/config folder):
OS and Java version (Java8 + Windows10 / Java7 + MacOS / ...):
(Java 8 Windows 10)
Other information that you think might be useful:
(Potion works fine for pulling items in. I just don't want a dropped item to cease existing)