Extra Alchemy

Extra Alchemy

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Missing Texture Error

Opened this issue ยท 1 comments

commented

Compile the following template. Fields marked with (*) are mandatory, Fields with (-) are optional, Fields with (!) are mandatory in case of crash or bug


Type of Issue/Request (Bug / Crash / Suggestion / Translation / ...):

Bug


Version of the mod or build number:

1.0.4 (Fabric)


Are you a Single Player, a Multiplayer Client (You are a player in a server) or Server Side?:

Single player


Minecraft Version (1.9.4, 1.10, 1.10.2, 1.11.2...):

1.16.1


Description (or what were you doing when it crashed):

When starting up the game, the below error prints to the logs. The game does not crash.


Pastebin of the log (fml-client-latest.log from your instance/logs folder):

ERROR class_1059 Using missing texture, unable to load extraalchemy:textures/mob_effect/returning.png : java.io.FileNotFoundException: extraalchemy:textures/mob_effect/returning.png
 java.io.FileNotFoundException: extraalchemy:textures/mob_effect/returning.png
	at net.minecraft.class_3294.method_14486(class_3294.java:68)
	at net.minecraft.class_3304.method_14486(class_3304.java:64)
	at net.minecraft.class_1059.method_18160(class_1059.java:179)
	at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1640)

ModPack (or list of mods via Pastebin. If using a modified modpack, write BOTH the modpack AND the link to the full mod list):

None


Pastebin of the config file (extraalchemy.cfg from your instance/config folder):

Defaults


OS and Java version (Java8 + Windows10 / Java7 + MacOS / ...):

Ubuntu 20.04
Java is version 1.8.0_252, using 64-bit architecture.

commented

Yeah, that's expected, I didn't include effect art for instant effects as they are never rendered in game, and nobody is gonna see them anyways. I could probably have a dummy texture to silence the log just because