Extractinator

Extractinator

783k Downloads

[Bug]: Create Mod Funnels don't output items unless there is no input

O2theC opened this issue ยท 3 comments

commented

Bug Description

When using a Create brass funnel on the block (bottom) to output items made/harvested by the block, it won't output those items if an input item still exists , such as cobble, or gravel
bug has been noticed in 1.20.1 and 1.19.2 most likely other versions too
i have ensured i am on latest version (2.3.0)
i find this bug using fabric , forge has not been tested

How to Reproduce?

  1. Install Create Mod
  2. Install Extractinator
  3. Create World
  4. Place Extractinator with Brass Funnel (From Create Mod) under the Extractinator with it in output mode (arrow facing away from block)
  5. Give Extractinator some input items such as cobble or gravel
  6. Brass Funnel will not output harvested items until all cobble/gravel is gone

Expected Behavior

Harvested items should be outputted as soon as harvested, not when there are no input items

Version

2.3.0

Mod Loader Version

1.20.1 - 0.15.9

Mod Loader

Fabric

Logs or additional context

This may be related to other modded hopper issues but unsure
if this issue/bug can not be fixed or can not be fixed without more effort than it's worth then just let me know

Code of Conduct

  • I have searched the issue tracker and confirmed that the issue has not been reported
  • I have verified that I am using the latest version of the mod
  • I have verified that I have installed all the required dependencies for the mod
  • I have verified that I do not have Optifine installed. We will close issues if we detect Optifine is in your pack. We cannot fix Optifine issues. Please do not report issues with Optifine present.
commented

if more info is needed then just ask

commented

that would make sense if it only uses 1 inventory rather than 2

commented

Create chute on the top and bottom does also not output if input isn't empty.
Might this be because any extractor on the bottom is trying to take the first slot (which is input) but the extractinator doesn't allow that?
Maybe keeping input and output inventories separate fixes this issue. Items added go to the input container, extractable resources go to the output container for any hopper-like block on the bottom