Extreme sound muffler - (Neo)Forge

Extreme sound muffler - (Neo)Forge

49M Downloads

Forbidden sounds are not muffled even if they should

bittsea opened this issue ยท 9 comments

commented

Extreme sound muffler version

3.48

Forge / Fabric / NeoForge version

47.3.29

Additional mod(s) version (If bug is due incompatibility)

mod works with other mods as far as i know, and I have no other mods that tweak sounds

Describe the bug

I am trying to remove the splash sound that happens when you go into water and come up for air when swimming upwards from below the water. I have muffled every single splash sound I can find that involves the player, plus the generic splash sound and even just swimming, but the splash sound still occurs. I assumed the mod wasn't working due to incompatibility with other mods, but I tried muffling cows/cows stepping around and it worked (and the cow was a moobloom from the friendsandfoes mod)!

Steps to reproduce

  1. jump into the water
  2. swim to air coming up from below the water

Crashlog

no crashes thus far

Additional context

I tried jumping from basically no height from the water, and falling from a very high height, both still give splash sound

commented

you're looking for underwater.exit and underwater.enter both of them are ambient sounds.
By default ESM doesn't track ambient, ui, or music to not clog the recent sounds list, you can still mute those in the "all sounds" list, or remove "ambient." in the forbiddenSounds line on extremesoundmuffler-client.toml (would end up like this: forbiddenSounds = ["ui.", "music."])

commented

omg thank you!! thats my bad

commented

unfortunately i muted the ones you said to in the all sounds list and it's still occurring:/

commented

it worked for me, do you have any mod that changes sounds?

commented

I see, you need to remove "ambient." from the config to work, I see the problem now, at some point I mixed up adding the sounds to the recent list with muffling them..

commented

I only just added the sound physics mod to see if maybe that would change the noise, but either way it doesn't stop it. I only have mods that are terrain generation or adding mobs in like Alex's mobs or Unusual Prehistory. I just removed the sound physics mod and tried again, muffling the exit and enter ambient sounds as well as all sounds that have the word 'water' in it, still hearing it.

commented

yeah I'll fix it when I have a moment, probably in a few hours or so.

commented

gotchya, will that be updated by chance so I can specifically turn only the enter and exit sounds off? or maybe for a next version? no worries if not, love your mod and will still be using it for current version I play of minecraft! it's mostly for my dog who is terrified of that specific sound (and if she's scared of any others I'll be able to mute it easilyyy using your mod, tysm:)

commented

oh wow, okay bet!