Fabric API breaks underwater smooth lighting
Lentern opened this issue ยท 1 comments
Using Fabric API breaks the underwater smooth lighting fix that was implemented in 1.17-pre2.
Affects Minecraft 1.17-pre2+ & API 0.34.8-0.57.3 and is fixed in API 0.58.0 for all Minecraft releases.
I've found a potential workaround for this bug. You can edit the file at .minecraft/config/fabric/indigo-renderer.properties, and change ambient-occlusion-mode=hybrid
to ambient-occlusion-mode=vanilla
Doing so restored the underwater smooth lighting behavior for me, but I've only tested it on my machine. (Windows, Java 17, Intel integrated graphics)