Tinted glass shadow/AO issue
LizIsTired opened this issue ยท 8 comments
In at least the 0.4 Fabric API for 1.17.1, there appears to be issues with either shadows or ambient occlusion in specific situations using tinted glass.
Setup:
For my setup, I'm running Minecraft 1.17.1, Fabric Loader 11.6 and only 0.4 Fabric API with no resource packs.
This is an example of it working as expected with FAPI
However, in this arrangement, there are clear lines where there shouldn't be, it should be smooth.
Are you using 0.40.1 or 0.40.0? If 0.40.1 can you try 0.40.0 and see if the resolves the issue?
Ah, ok. The reason I ask is 0.40.1 had a rendering related change (#1701) and want to make sure that its not caused by that.
Sorry, I've been busy IRL.
Could it be hardware-dependent?
It might be possible that it's hardware dependant, but don't take my opinion, I have no idea how any of the Fabric API works lmao
Vanilla | Indigo | |
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Square | ||
Staircase |
I'll also leave a copy of my logs and a clear F3 screenshot as well as my driver versions
latest.log
edit: included driver versions from Radeon Software