Vanilla Bug: Glowstone creates AO shade
grondag opened this issue ยท 3 comments
Block.getAmbientOcclusionLightLevel() only checks for the block being a full cube and so the result is this.
https://i.imgur.com/wkLrnF3.png
This could be fixed with an additional check in Indigo. But should it be?
(Hat tip to @InsomniaKitten for the find.)
We've already done some AO fixes, no? With a way to toggle between "emulate vanilla", "emulate vanilla for non-Fabric models, fix bugs for Fabric models" and "fix bugs for all models", with that last bit being the default, IIRC. I would just put this "additional check" under the same "fix bugs?" check.