OnPlayerConnect/Disconnect events
magneticflux- opened this issue ยท 3 comments
Mentioned previously in #19.
Relevant methods:
net.minecraft.server.PlayerManager::onPlayerConnect
(onConnect)net.minecraft.server.PlayerManager::remove
(onDisconnect)
Creating mixins to fire the events seems simple as there are already Mojang hooks in place.
I can submit a PR if it is likely to get accepted.
I'd say this is somewhat covered by #605