Resource conditions can't be used for block loot table datagen
MattiDragon opened this issue ยท 0 comments
The FabricLootTableProvider
has a withConditions
method that can be used with SimpleFabricLootTableProvider
s to create a BiConsumer
that applies the condition, but for FabricBlockLootTableProvider
that is unreasonable as the base class implements accept
to run the generateBlockLootTables
method in which is used to generate the loot tables. Thus the only way to apply a condition to block loot tables is by overriding accept
and calling super with a modified BiConsumer
, but that applies to all loot tables and doesn't play nicely with strict validation (if split into multiple providers).
Looking at the test mod for datagen the block loot table provider doesn't use any conditions (because it resonably can't) while the barter loot provider does.