Indigo: QuadEmitter not cleared on MeshBuilder.build()
grondag opened this issue ยท 0 comments
This causes problems for mods that re-use MeshBuilder instances. (Which they should.). Typically manifests as extra/wrong quads included in meshes.
Example: https://imgur.com/IsmnBVf
Because the MeshBuilder feature is only used by mods, the defect does not impact un-modded vanilla rendering.