Resource conditions API seem to be broken with loot tables in 1.20
Hugman76 opened this issue ยท 2 comments
{
"type": "minecraft:block",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "promenade:carbonite_column"
}
],
"conditions": [
{
"condition": "minecraft:survives_explosion"
}
]
}
],
"fabric:load_conditions": [
{
"condition": "fabric:all_mods_loaded",
"values": [
"columns"
]
}
]
}
Error: Expected name to be an item, was unknown string 'promenade:carbonite_column'
It tries to load that table even if the columns
mod is absent
Have you tried putting fabric:load_conditions
at the top?
There's code in the resource conditions module that forces datagen to put it first, so that's evidently important.