Fabric API

Fabric API

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[1.20.4] `CommonLifecycleEvents#TAGS_LOADED` isn't called on client thread when joining a world

Fuzss opened this issue ยท 3 comments

commented

The callback is supposed to run with the client flag set to true when the client receives the tag sync packet from the server.

Currently this does not happen for both joining a singleplayer world and clients connecting to a dedicated server.

The callback however does run perfectly fine with the client flag set to true after executing /reload.

The callback on the server thread seems to work fine (when client is set to false).

commented

Should be fixed into todays 1.20.2 and 1.20.4 releases ๐Ÿ‘