Fabric API

Fabric API

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[1.21] Boat Hitbox stacking bug

jackie4289 opened this issue ยท 3 comments

commented

Hi, has anyone faced the issue when placing a boat on another one causes the top boat to slide off on 1.21 fabric servers?

Its kinda hard to explain so heres a video of it happening, this only happens when the chunk is not loaded for a while (ex. leaving server and opening a single player world for abt 4 minutes, then rejoining server) or sometimes when the server reboots: https://cdn.discordapp.com/attachments/699511817696706642/1262918035682103296/Untitled.mov?ex=66985793&is=66970613&hm=2b249e800312199f8fe5bd85bb3efa7cf871d4773b05dda76c5bb4341fe4dfde&

the boats are stacked like this...
image

these are the only mods server side
image

This farm is based on this design by Rays works: https://www.youtube.com/watch?v=sT4noYO1xUE&

Console log: [04:15:58] [main/INFO]: Loading Minecraft 1.21 with Fabric Loader 0.15.11
[04:15:58] [main/INFO]: Loading 41 mods:
- fabric-api 0.100.6+1.21
|-- fabric-api-base 0.4.42+6573ed8cd1
|-- fabric-api-lookup-api-v1 1.6.67+b5597344d1
|-- fabric-biome-api-v1 13.0.28+6fc22b99d1
|-- fabric-block-api-v1 1.0.22+0af3f5a7d1
|-- fabric-block-view-api-v2 1.0.10+6573ed8cd1
|-- fabric-blockrenderlayer-v1 1.1.52+0af3f5a7d1
|-- fabric-client-tags-api-v1 1.1.15+6573ed8cd1
|-- fabric-command-api-v1 1.2.49+f71b366fd1
|-- fabric-command-api-v2 2.2.28+6ced4dd9d1
|-- fabric-commands-v0 0.2.66+df3654b3d1
|-- fabric-content-registries-v0 8.0.14+b5597344d1
|-- fabric-convention-tags-v1 2.0.17+7f945d5bd1
|-- fabric-convention-tags-v2 2.4.1+86024ea6d1
|-- fabric-crash-report-info-v1 0.2.29+0af3f5a7d1
|-- fabric-data-attachment-api-v1 1.1.24+6a6dfa19d1
|-- fabric-data-generation-api-v1 20.2.11+16c4ae25d1
|-- fabric-dimensions-v1 4.0.0+6fc22b99d1
|-- fabric-entity-events-v1 1.6.12+6fc22b99d1
|-- fabric-events-interaction-v0 0.7.10+e633f883d1
|-- fabric-game-rule-api-v1 1.0.53+6ced4dd9d1
|-- fabric-item-api-v1 11.0.0+afdfc921d1
|-- fabric-item-group-api-v1 4.1.2+78017270d1
|-- fabric-key-binding-api-v1 1.0.47+0af3f5a7d1
|-- fabric-keybindings-v0 0.2.45+df3654b3d1
|-- fabric-lifecycle-events-v1 2.3.11+8f3583aed1
|-- fabric-loot-api-v2 3.0.12+3f89f5a5d1
|-- fabric-loot-api-v3 1.0.0+3f89f5a5d1
|-- fabric-message-api-v1 6.0.13+6573ed8cd1
|-- fabric-model-loading-api-v1 2.0.0+fe474d6bd1
|-- fabric-networking-api-v1 4.2.0+ab7edbacd1
|-- fabric-object-builder-api-v1 15.1.12+d1321076d1
|-- fabric-particles-v1 4.0.2+6573ed8cd1
|-- fabric-recipe-api-v1 5.0.10+65089712d1
|-- fabric-registry-sync-v0 5.0.24+6ced4dd9d1
|-- fabric-renderer-api-v1 3.3.0+0ae0b97dd1
|-- fabric-renderer-indigo 1.6.5+48fb1586d1
|-- fabric-renderer-registries-v1 3.2.67+df3654b3d1
|-- fabric-rendering-data-attachment-v1 0.3.48+73761d2ed1
|-- fabric-rendering-fluids-v1 3.1.6+b5597344d1
|-- fabric-rendering-v0 1.1.70+df3654b3d1
|-- fabric-rendering-v1 5.0.4+5a8c785ed1
|-- fabric-resource-conditions-api-v1 4.2.1+d153f344d1
|-- fabric-resource-loader-v0 1.1.5+78017270d1
|-- fabric-screen-api-v1 2.0.24+b5597344d1
|-- fabric-screen-handler-api-v1 1.3.81+b5597344d1
|-- fabric-sound-api-v1 1.0.23+6573ed8cd1
|-- fabric-transfer-api-v1 5.1.15+3dccd343d1
-- fabric-transitive-access-wideners-v1 6.0.12+6573ed8cd1
- fabricloader 0.15.11
-- mixinextras 0.3.5
- java 21
- minecraft 1.21

commented

Does this appear like that in a vanilla client as well?

commented

YES! it seems it does the same thing on vanilla as well. But only for servers tho since it works fine in single player

commented

Ah yes, typical server-client desync. :mojank: