`LivingEntityFeatureRenderEvents.ALLOW_CAPE_RENDER` Does Not Prevent Cape Render
Lakuna opened this issue ยท 2 comments
LivingEntityFeatureRenderEvents.ALLOW_CAPE_RENDER does not prevent capes from rendering when a registered listener returns false. This can be observed in the test mod for fabric-entity-events-v1, where equipping the "Diamond Elytra" test item in the chest slot should hide the cape but does not.
In the following image, the "Diamond Elytra" item from the fabric-entity-events-v1 test mod is equipped in the player's chest slot and the player's cape is still visible.
Observed in Fabric API version 0.131.0+1.21.8.
