Add a compound resource pack entry for "Fabric Mods"
spyguy26 opened this issue ยท 4 comments
when I was updating my personal resource pack to 1.14 I noticed that whenever I tried to replace textures from fabric mods they would stubbornly stay the same despite recreating the filestructure (ex. assets/modid/textures/blocks) and was wondering if this is a larger issue with fabric
Implemented something which should do it for now. I'd like to consider adding a compound resource pack entry for "Fabric Mods" later, so that you can prioritize some resource packs below/above their additions.