Fabric Shield Lib

Fabric Shield Lib

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Shields not taking damage unless hit by axe?

StellarWind22 opened this issue · 7 comments

commented

Everything works in singleplayer but somehow the server is not properly handling/sending the status of the shield back to the client.

commented

Should close btw

commented

Fixed in 1.4.0

commented

Nevermind custom shields don't take damage at all. And vanilla shields only take damage if they are hit with an Axe? Also if a custom shield is hit with an axe it does disable it but it also disables the vanilla shield?

commented

And all of this only happens if the player is connected to a multiplayer server with ShieldLib installed???

commented

Moved the stuff about custom shields also disabling the vanilla one but not the other way around to a separate issue #18

commented

for some reason, this bug doesn't happen if the player gets hit by an axe? I think it has something to do with the amount having to be above a certain threshold in order for it to be counted as blockedDamage in the mixin? I need to check the vanilla classes to see what is different.

commented

1.3.5's version of 1.16.5 is even worse because I was messing around with the Inject point and made the mixin not run at all 😢