Item use before reload starts breaks gun state
thegatesdev opened this issue ยท 1 comments
Hi!
- Version: 1.18.2v1-test-arms-weaponmods branch
- Environment: IntelliJ runClient gradle task
Steps:
- Grab any gun from the mod
- Make sure it can be reloaded
- Start the reload and immediately right click on a block (may have to do multiple times)
- Finish the reload
Result:
Gun cannot be fired.
Gun can be aimed down sight.
Changing slots to another gun in the mod keeps the issue.
Changing slots to something that is not a gun in the mod fixes the issue, all the guns can be fired again.