Fabric Waystones

Fabric Waystones

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[Bug]: Server RAM usage increases with each restart, correlating with Waystone discoveries.

Sanchez1124 opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Description

  • With each server restart, the initial RAM usage is higher than the previous day.
  • Server overload warning at startup: "Can't keep up! Is the server overloaded? Running 5155ms or 103 ticks behind." last week 80 ticks, before last week 40
  • This increasing RAM usage trend is not apparent during continuous server operation, as the server gradually consumes more RAM over time, which is expected. However, the stark increase in initial RAM usage at each restart is concerning.
  • Removing the Waystones mod results in the RAM usage dropping back to the normal level of 2.5GB at startup.
  • Dedicated Server i5-12100

To Reproduce

  1. Start the server with the Waystones mod installed.
  2. Restart the server daily and note the increasing RAM usage at each startup with more waystones discovered.
  3. Compare the RAM usage with and without the mod.

Expected behavior

Stable RAM usage at server restarts, without overload warnings.

Mod Version

v3.1.1 or newer

Minecraft Version

1.20 or newer

Java Version

Java 17

Fabric Version

Fabric Loader 0.14.24
fabric-api 0.89.2+1.20.2

Relevant log output

No response

Anything else?

Mods Towns and Towers and some cosmetics

commented

Forgot to mention, now at 4,5Gb on startup, and raising with each village / waystone discovered.