Fabrication

Fabrication

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Make renaming items always cost 1 level regardless of "RepairCost"

Insane96 opened this issue ยท 2 comments

commented
commented

"RepairCost" is the "prior work penalty" disabled by the current anvil feature.

I've wanted to make a "renaming always costs 1" tweak since 1.0 but the necessary Mixin was surprisingly complex so it got postponed. Will look at it again soon.

commented

I was definitely overcomplicating this when I looked into it before. It was pretty easy to implement.