Fabrication

Fabrication

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Provide changelogs so we can actually see what was modified

shouxd opened this issue ยท 2 comments

commented
commented

I still do release engineering, but am barely involved in the project at this stage. I generally don't know what has been changed when I make a release, sorry.

I prefer to write detailed changelogs (as seen on releases made when I was still the only developer) but there's not much I can do when I'm just DM'd on Matrix with "make a release thanks". I could just copy the commit messages, but that doesn't tend to be useful either, and I don't have time to comb through all the diffs and make guesses at what has changed on a codebase I don't work on anymore.

commented

rough changelog for 3.1 :

  • added fire_resistance_two
  • added billboard_drops_2d
  • fixed exploit with tools_in_bundles
  • fixed multiline_sign_paste
  • fixed fscript screen not applying by default in singleplayer
  • fixed incompatability with EMI
  • fixed inanimates_can_be_invisible on forgery