[1.16.5 Feature request] Make Sharpness great again
Closed this issue ยท 3 comments
Sharpness enchantment will give weapon additional damage based on its level, add_damage = 0.5 * lvl + 0.5
But in early Java edition, or Bedrock edition, the formula is add_damage = 1.25 * lvl
Please make the second formula available.
it's pretty very easy to code what you want, especially in 1.16 but
- i don't like these kinds of balance changes (that being ones focused on some algoritm / formula someone prefers, (oh god the times i've been sent graphs for how armor should work)
- i think enchants are mostly a bad mechanic and i don't wanna spend time buffing them.
i wouldn't even add this feature back when i was mass adding features. if you want this convince someone that does MC modding to do it for you. (or learn, again it's not a hard mod).