
[HELP] Skin layer rendering issue
YkVox opened this issue · 6 comments
- [✓] I'm not using TLauncher (it messes up the skins, also, piracy is not supported)
Hello !
i'd like to state that this is not a bug per se, since it is not specific to FabricTailor but i'm looking for clues to fix a conflict
it occurs with any cape or skin changing mod combined with the Gigeresque and/or Frostiful mods
using both of these on a server does restore and apply skins but not the outer layer, wearables (any armor) and items in the offhand
i may be posting in the wrong place, but i don't really have another way (gigeresque's creator refused to help me on this)
so what i'm looking for (or at least i'm hoping to look for) is where the skin replacement method conflicts with these mods ? knowing that information i could try and fix the issue
the issue is encountered with:
-Kappa
-Capes
-SkinRestorer
-FabricTailor (hi!)
thank you for your time, and sorry again if this isn't the kind of issue you want to have here
have a wonderful day
vox
So while combining gigeresque or frostiful mods with fabric tailor on a server, the skin is correctly applied but flat (without the second layer), any armor equipment is invisible if you are not present when another player equips it, any offhand held item will not appear
this is all i know, of course it's particularly frustrating when trying to fight another player because you don't know wether they're blocking or not(if they do have a shield on) or what kind of armor they're wearing if they're indeed wearing one