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textureColor cache does not respect resource pack loading
Fourmisain opened this issue ยท 1 comments
Untested, but the added texture cache might block texture colors from being recomputed after a resource pack was loaded ingame.
If texture
changes, this should not be an issue.
If it does not, something in getResource()
might tell us if there was a change.
Alternatively we can try detecting resource pack loading and clear the cache.