[1.16.5] Blacklisted Tinker's Tool Not Working
conneich opened this issue ยท 4 comments
Describe the bug
In testing for a modpack I tried to add a Tinker's Construct tool to the tools blacklist but Minecraft crashes on startup with this error: "Invalid value tconstruct:broad_axe - Expected the boolean value true."
Minecraft version
1.16.5
Forge version
32
Mod version
2.11.5
Relevant log output
net.minecraftforge.fml.config.ConfigFileTypeHandler$ConfigLoadingException: Failed loading config file fallingtree-common.toml of type COMMON for modid fallingtree
at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:61) ~[?:?] {re:classloading}
at net.minecraftforge.fml.config.ConfigFileTypeHandler$$Lambda$7074/148908860.apply(Unknown Source) ~[?:?] {}
at net.minecraftforge.fml.config.ConfigTracker.openConfig(ConfigTracker.java:104) ~[?:?] {re:classloading}
at net.minecraftforge.fml.config.ConfigTracker.lambda$loadConfigs$1(ConfigTracker.java:83) ~[?:?] {re:classloading}
at net.minecraftforge.fml.config.ConfigTracker$$Lambda$7073/648759476.accept(Unknown Source) ~[?:?] {}
at java.lang.Iterable.forEach(Iterable.java:75) ~[?:1.8.0_51] {}
at java.util.Collections$SynchronizedCollection.forEach(Collections.java:2062) ~[?:1.8.0_51] {}
at net.minecraftforge.fml.config.ConfigTracker.loadConfigs(ConfigTracker.java:83) ~[?:?] {re:classloading}
at net.minecraftforge.fml.ModLoader.loadMods(ModLoader.java:209) ~[?:?] {re:classloading}
at net.minecraftforge.fml.client.ClientModLoader.lambda$startModLoading$7(ClientModLoader.java:132) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraftforge.fml.client.ClientModLoader$$Lambda$7066/83127926.run(Unknown Source) ~[?:?] {}
at net.minecraftforge.fml.client.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:123) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraftforge.fml.client.ClientModLoader$$Lambda$2939/1911586923.run(Unknown Source) ~[?:?] {}
at net.minecraftforge.fml.client.ClientModLoader.startModLoading(ClientModLoader.java:132) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraftforge.fml.client.ClientModLoader.lambda$onResourceReload$2(ClientModLoader.java:114) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraftforge.fml.client.ClientModLoader$$Lambda$7062/714710118.run(Unknown Source) ~[?:?] {}
at net.minecraftforge.fml.client.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:123) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraftforge.fml.client.ClientModLoader$$Lambda$2939/1911586923.run(Unknown Source) ~[?:?] {}
at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1618) ~[?:1.8.0_51] {}
at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1610) ~[?:1.8.0_51] {}
at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) ~[?:1.8.0_51] {}
at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) ~[?:1.8.0_51] {}
at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1689) ~[?:1.8.0_51] {}
at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:157) ~[?:1.8.0_51] {}
Caused by: com.electronwill.nightconfig.core.io.ParsingException: Invalid value tconstruct:broad_axe - Expected the boolean value true.
at com.electronwill.nightconfig.toml.ValueParser.parseTrue(ValueParser.java:175) ~[toml-3.6.3.jar:?] {}
at com.electronwill.nightconfig.toml.ValueParser.parse(ValueParser.java:46) ~[toml-3.6.3.jar:?] {}
at com.electronwill.nightconfig.toml.ArrayParser.parse(ArrayParser.java:31) ~[toml-3.6.3.jar:?] {}
at com.electronwill.nightconfig.toml.ValueParser.parse(ValueParser.java:32) ~[toml-3.6.3.jar:?] {}
at com.electronwill.nightconfig.toml.ValueParser.parse(ValueParser.java:68) ~[toml-3.6.3.jar:?] {}
at com.electronwill.nightconfig.toml.TableParser.parseNormal(TableParser.java:57) ~[toml-3.6.3.jar:?] {}
at com.electronwill.nightconfig.toml.TableParser.parseNormal(TableParser.java:101) ~[toml-3.6.3.jar:?] {}
at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:88) ~[toml-3.6.3.jar:?] {}
at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:37) ~[toml-3.6.3.jar:?] {}
at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:113) ~[core-3.6.3.jar:?] {}
at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:219) ~[core-3.6.3.jar:?] {}
at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:202) ~[core-3.6.3.jar:?] {}
at com.electronwill.nightconfig.core.file.WriteSyncFileConfig.load(WriteSyncFileConfig.java:73) ~[core-3.6.3.jar:?] {}
at com.electronwill.nightconfig.core.file.AutosaveCommentedFileConfig.load(AutosaveCommentedFileConfig.java:85) ~[core-3.6.3.jar:?] {}
at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:57) ~[?:?] {re:classloading}
... 23 more
reverse_sneaking = false
#When set to true, the mod will, cut down trees in creative too.
break_in_creative = false
#Falling Tree configuration
[trees]
#How to break the tree.
#INSTANTANEOUS will break it in one go.
#SHIFT_DOWN will make the tree fall down as you cut it, so you still have to break x blocks but don't have to climb the tree for them.
#Allowed Values: INSTANTANEOUS, SHIFT_DOWN
break_mode = "SHIFT_DOWN"
#What part of the tree should be cut.
#WHOLE_TREE tree will break the whole tree.
#ABOVE_CUT will break only blocks that are connected from above the cut point.
#ABOVE_Y will break only blocks that are above the y value of the cut point.
#Allowed Values: WHOLE_TREE, ABOVE_CUT, ABOVE_Y
detection_mode = "ABOVE_CUT"
#Additional list of blocks considered as logs and that will be destroyed by the mod.
#INFO: Blocks marked with the log tag will already be whitelisted.
logs_whitelisted = []
#List of blocks that should not be considered as logs.
#INFO: This wins over the whitelist.
logs_blacklisted = []
#Additional list of blocks considered as leaves (decay naturally).
#INFO: Blocks marked with the leaves tag will already be whitelisted.
leaves_whitelisted = []
#Additional list of blocks considered as leaves but that doesn't decay (need to be broken by tool).
leaves_non_decay_whitelisted = []
#List of blocks that should not be considered as leaves.
#INFO: This wins over the whitelist.
leaves_blacklisted = []
#The maximum size of a tree. If there's more logs than this value the tree won't be cut.
#Range: > 1
logs_max_count = 100
#When set to true, the mod will cut trees with one cut.
tree_breaking = true
#When set to true, leaves that should naturally break will be broken instantly.
leaves_breaking = true
#Radius to force break leaves. If another tree is still holding the leaves they'll still be broken.
#If the leaves are persistent (placed by player) they'll also be destroyed.
#The radius is applied from one of the top most log blocks.
#INFO: break_leaves must be activated for this to take effect.
#INFO: Only in INSTANTANEOUS mode.
#Range: 0 ~ 10
leaves_breaking_force_radius = 0
#The minimum amount of leaves that needs to be around the top most log in order for the mod to consider it a tree.
#INFO: Only in INSTANTANEOUS mode.
#Range: 0 ~ 5
minimum_leaves_around_required = 1
#When set to true this allow to have any kind of log in a tree trunk.
#Otherwise (false) the trunk will be considered as being only one kind of log.
allow_mixed_logs = false
#When set to true nether tree warts (leaves) will be broken along with the trunk.
break_nether_tree_warts = true
#This defines the area in which the tree is searched. If any branch is going out of this area it won't be cut.
#This value is the radius of the area.
#i.e. Setting a value of 2 will result on an area of 3x3 centered on the log broken.
#If this value is set to a negative number then no area restriction will be applied.
#Range: > -2147483648
search_around_radius = -1
#List the blocks that can be against the tree. If something else is adjacent then the tree won't be cut.
#INFO: Use adjacentStopMode to define how we stop the search for the tree.
adjacent_blocks_whitelisted = []
#What to do when an non whitelisted adjacent block is found.
#STOP_ALL will stop the search and nothing will be cut.
#STOP_BRANCH will stop the current branch only. The rest of the tree will be cut.
#Allowed Values: STOP_ALL, STOP_BRANCH
adjacent_stop_mode = "STOP_ALL"
[tools]
#When set to true, the mod will be activated no matter what you have in your hand (or empty hand).
#INFO: Blacklist still can be use to restrict some tools.
ignore_tools = true
#Additional list of tools that can be used to chop down a tree.
#INFO: Items marked with the axe tag will already be whitelisted.
whitelisted = []
#List of tools that should not be considered as tools.
#INFO: This wins over the whitelist.
blacklisted = [tconstruct:broad_axe]
#Defines the number of times the damage is applied to the tool.
#ie: if set to 1 then breaking 5 logs will give 5 damage.
#ie: if set to 2 then breaking 5 logs will give 10 damage.
#If set to 0, it'll still apply 1 damage for every cut.
#INFO: This only applies when the tree is cut when using the mod.
#Range: > 0
damage_multiplicand = 1
#Applies a speed modifier when breaking the tree.
#0 will disable this, so the speed will be the default one of breaking a block.
#If set to 1 each log block will be counted once, so if the tree is 5 blocks tall it'll require the time of breaking 5 logs.
#If set to 2 each log block will be counted twice, so if the tree is 5 blocks tall, it'll require the time of breaking 10 logs
#INFO: Only in INSTANTANEOUS mode.
#WARNING: If you are on a server, this either has to be set to 0 or every player should have the mod. Else they'll have a weird effect of breaking the block but the block is still there.
#Range: 0.0 ~ 50.0
speed_multiplicand = 0.0
#When set to true, when a tree is broken and the tool is about to break we will just break enough blocks so that the tool is left at 1 of durability.
preserve = true```
Try replacing blacklisted = [tconstruct:broad_axe]
with blacklisted = ["tconstruct:broad_axe"]
. The blacklisted
is an array of strings so key = ["value1","value2","value3"]
.
(You have an example here https://github.com/RakSrinaNa/FallingTree/wiki/Settings---Examples#forge)