Not working at server
GuilhermeUFF opened this issue ยท 5 comments
Describe the bug
I got the mod installed both client and server side. At singleplayer worlds the mod work as intended. At multiplayer though, it simply doesnt work, like I haven't installed the mod. Already got Cloth Config API and Mod Menu installed.
Minecraft version
1.21
Fabric API version
0.100.4
Mod version
1.21.0.5
Configuration
{
"trees": {
"allowedLogs": [],
"deniedLogs": [],
"allowedLeaves": [],
"allowedNonDecayLeaves": [],
"deniedLeaves": [],
"breakMode": "INSTANTANEOUS",
"detectionMode": "WHOLE_TREE",
"maxScanSize": 500,
"maxSize": 100,
"maxLeafDistanceFromLog": 15,
"maxSizeAction": "ABORT",
"breakOrder": "FURTHEST_FIRST",
"minimumLeavesAroundRequired": 1,
"includePersistentLeavesInRequiredCount": true,
"treeBreaking": true,
"leavesBreaking": true,
"leavesBreakingForceRadius": 0,
"allowMixedLogs": false,
"breakNetherTreeWarts": true,
"breakMangroveRoots": true,
"searchAreaRadius": -1,
"allowedAdjacentBlocks": [],
"adjacentStopMode": "STOP_ALL",
"spawnItemsAtBreakPoint": false
},
"tools": {
"allowed": [],
"denied": [],
"preserve": false,
"ignoreTools": false,
"damageMultiplicand": 1.0,
"damageRounding": "ROUND_DOWN",
"speedMultiplicand": 0.0,
"forceToolUsage": false
},
"player": {
"allowedTags": []
},
"enchantment": {
"requireEnchantment": false
},
"sneakMode": "IGNORE",
"breakInCreative": true,
"lootInCreative": true,
"notificationMode": "ACTION_BAR"
}
Relevant log output
No response
2024-07-01-6.log
Of course, here.