About Mushroom Tree
wuyouyuyu opened this issue · 7 comments
Describe the feature
When the mushroom tree has an area of 2 by 2 instead of 1 by 1, it still displays the latter's chopping animation, which can seem strange.
I don't really get what you're trying to explain sorry. Can you maybe add some screenshots or explain it differently ?
I assume that by "animation" you refer to the "FALL_XXX" breaking mode?
If so then yeah, currently there's no logic to it, everything falls in a random direction which can lead to weird visuals.
When a 2x2-sized giant mushroom tree is chopped down, it incorrectly plays the chopping animation designed for 1x1-sized small mushroom trees. This creates a visual mismatch between the object's size and the animation effect.
I don't really get what you're trying to explain sorry. Can you maybe add some screenshots or explain it differently ?
https://github.com/user-attachments/assets/bad25704-09e6-41c6-8af2-422ada98ccfc
I'm not sure which breaking mode I'm using — the video just shows what I saw.
I assume that by "animation" you refer to the "FALL_XXX" breaking mode?
If so then yeah, currently there's no logic to it, everything falls in a random direction which can lead to weird visuals.
This isn't from fallingtree at all, I don't have that kind of animation in the mod.
