FALL_ITEM mode not working, leaving some logs behind
Closed this issue ยท 3 comments
Describe the bug
I have falling tree on my LAN server. I do not have it on my client. I tried to change the config to "FALL_ITEM" but restarting both my client and my sever does not change the breaking animation to Fall Item it stays instantaneous. Also by default it is set to "SNEAK_DISABLED" but regardless if I'm sneaking or not it always breaks the whole tree. I have tried using various combinations of setting but it does not seem to effect the mod. Note, I am new to Minecraft java modding so it may be something obvious that I'm just not familiar with so sorry if that's the case.
Minecraft version
1.21.1
Fabric API version
0.115.4
Mod version
1.21.1.7
Configuration
{
"trees": {
"allowedLogs": [],
"deniedLogs": [],
"allowedLeaves": [],
"allowedNonDecayLeaves": [],
"deniedLeaves": [],
"breakMode": "FALL_ITEM",
"detectionMode": "WHOLE_TREE",
"maxScanSize": 500,
"maxSize": 100,
"maxLeafDistanceFromLog": 15,
"maxSizeAction": "ABORT",
"breakOrder": "FURTHEST_FIRST",
"minimumLeavesAroundRequired": 1,
"includePersistentLeavesInRequiredCount": true,
"treeBreaking": true,
"leavesBreaking": true,
"leavesBreakingForceRadius": 0,
"allowMixedLogs": false,
"breakNetherTreeWarts": true,
"breakMangroveRoots": true,
"searchAreaRadius": -1,
"allowedAdjacentBlocks": [],
"adjacentStopMode": "STOP_ALL",
"spawnItemsAtBreakPoint": false
},
"tools": {
"allowed": [],
"denied": [],
"durabilityMode": "NORMAL",
"ignoreTools": false,
"damageMultiplicand": 1.0,
"damageRounding": "ROUND_DOWN",
"speedMultiplicand": 0.0,
"forceToolUsage": false
},
"player": {
"allowedTags": []
},
"enchantment": {
"requireEnchantment": false
},
"sneakMode": "SNEAK_DISABLE",
"breakInCreative": false,
"lootInCreative": true,
"notificationMode": "ACTION_BAR"
}Relevant log output
If you have other mods installed, can you reproduce the issue with only fallingtree installed?
Testing it by itself the sneak appears to work correctly but the Fall Item does not.