Blocks left behind in the air
Closed this issue ยท 3 comments
Describe the bug
Hey, thanks for your work on this mod. I've noticed that when cutting down trees with the "fall item" breaking mode and the "lowest first" breaking order, a log is always left in the air. No other mods are installed during my tests. Could you perhaps have a look at this? Thanks in advance ^^
Minecraft version
1.21.1
NeoForge version
21.1.148
Mod version
1.21.1.7
Configuration
{
"trees": {
"allowedLogs": [],
"deniedLogs": [],
"allowedLeaves": [],
"allowedNonDecayLeaves": [],
"deniedLeaves": [],
"breakMode": "FALL_ITEM",
"detectionMode": "WHOLE_TREE",
"maxScanSize": 500,
"maxSize": 100,
"maxLeafDistanceFromLog": 15,
"maxSizeAction": "ABORT",
"breakOrder": "LOWEST_FIRST",
"minimumLeavesAroundRequired": 1,
"includePersistentLeavesInRequiredCount": true,
"treeBreaking": true,
"leavesBreaking": true,
"leavesBreakingForceRadius": 0,
"allowMixedLogs": false,
"breakNetherTreeWarts": true,
"breakMangroveRoots": true,
"searchAreaRadius": -1,
"allowedAdjacentBlocks": [],
"adjacentStopMode": "STOP_ALL",
"spawnItemsAtBreakPoint": false
},
"tools": {
"allowed": [],
"denied": [],
"durabilityMode": "NORMAL",
"ignoreTools": false,
"damageMultiplicand": 1.0,
"damageRounding": "ROUND_DOWN",
"speedMultiplicand": 0.0,
"forceToolUsage": false
},
"player": {
"allowedTags": []
},
"enchantment": {
"requireEnchantment": false
},
"sneakMode": "SNEAK_DISABLE",
"breakInCreative": false,
"lootInCreative": true,
"notificationMode": "ACTION_BAR"
}Relevant log output
Probably the same as #846. This should be fixed in the latest version (1.21.5.5). Not sure if I will backport it to 1.21.1. Version is now rather old and I'd need to back port a lot of changes on many versions (1.21.1/2/3/4).
Probably the same as #846. This should be fixed in the latest version (1.21.5.5). Not sure if I will backport it to 1.21.1. Version is now rather old and I'd need to back port a lot of changes on many versions (1.21.1/2/3/4).
Please backport it to 1.21.1, there are many modpacks that don't update to the latest version because they're waiting for mod maintainers to update their mods. I'm in that situation at the moment, I can't update yet because there are many mods that don't have a 1.21.5 version.

