![FancyMenu [Fabric] [MOVED TO NEW PROJECT]](https://media.forgecdn.net/avatars/thumbnails/310/137/256/256/637397690731730986.png)
Element animator does not stop animation when it no longer meets the load requirement
Keksuccino opened this issue ยท 1 comments
I add a shaking effect to the health bar at the bottom left corner when player's health is lower than 50%, but if the bar no longer meets the load requirement (higher or equels to 50%), the shaking animation doesn't stop as expected.