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"Edit Keyframes" screen of Element Animator having incorrect GUI scaling as Minecraft's setting and will cause buttons display out of range
BredyAK opened this issue ยท 2 comments
Describe the bug
"Edit Keyframes" screen of Element Animator having incorrect GUI scaling as Minecraft's setting, and this will cause the buttons display out of screen as the below screenshot displays. My GUI scale is set to "Auto" and same as setting to "5".
To Reproduce
Steps to reproduce the behavior (e.g.):
- Set your minecraft's GUI scale to 5
- Add an element animator to any screen
- Enter the keyframe editing screen, and you will find the buttons out of range
Expected behavior
Make the keyframe editing screen's GUI scale same as Minecraft's setting, and don't let the buttons out of range.
Game Log
latest.log
: https://mclo.gs/TtRrBrI
Screenshots
See above.
Basic Informations (please complete the following information):
- OS: Windows 11
- FancyMenu Version 3.4.5
- Fabric Version Fabric 0.16.10
- Minecraft Version 1.20.1
- Active Mods FancyMenu, SpiffyHUD alpha-2, Konkrete, Melody
That's just MC's shitty GUI scaling logic.
It's not a bug and the buttons are out of place, because the scale is too big for the screen's content.