Server-Side Action Scripts
Keksuccino opened this issue ยท 2 comments
- Not the same as remote action scripts (#1292), because the script gets executed on the server-side as the server (NEVER for individual players)
- Registries for actions, placeholders and requirements should get SPLIT into "client-side" and "server-side", so the game only has access to compatible ones (old
registermethods would get deprecated and would register only on the client-side) - Editing server-side scripts works from the client side when the user is on the target server and has OP permissions (a new entry will be visible in the menu bar then)
Would it be possible to make a client-side editor for FancyMenu server side? So that the client knows when the server has FM and permission to edit (OP or something) then shows an extra "Server" tab in the menu bar. I'm just dreaming though this is probably unachievable.