Farmer's Delight

Farmer's Delight

121M Downloads

Unnaturally lit stove

MBMadness opened this issue ยท 1 comments

commented

Minecraft version

1.20.1

Farmer's Delight version

1.2.8

NeoForge version

Forge 47.4.0

Description

When using shaders (no matter which) the Stove block is unnaturally lit, (the whole block is lit up) it's not a game breaking bug, but it breaks the immersion, I will test standalone to see if it's a mod incompatibility or not, but do respond if this is a known issue

Steps to reproduce

Use Oculus, and basic shaders
Download farmer's delight
Play a game, turn on shaders
Place down block, entire block is lit

Mod list

Oculus
Farmers delight
Embeddium

Logs

No response

Minimal instance

  • I have tested this on a minimal instance

Performance and shader mods

  • I am using performance or shader mods
commented

Shaders oftentimes have specific shading implementations for vanilla blocks, which makes them look correct. This doesn't usually extend to modded blocks for most shaders, thus giving these blocks default shading implementations.

The Stove doesn't have any specific code that would let a shader know how to shade it - it operates like any other light source in the game. You may have to look into the shader's config files and set the stove ID to use a different shader type. This is outside of my scope of knowledge, though; you may have an easier time contacting the shader's developer, if they have a Discord or similar.

Out of curiosity, could you send a screenshot of what the stove looks like with your shader?