Farmer's Delight

Farmer's Delight

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Knife - Scavenging and cooking tool

vectorwing opened this issue ยท 0 comments

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The Knife would be a new tool added by Farmer's Delight, for two main purposes:

  • Scavenging: guarantee secondary drops from mobs or certain plants, or enable drops not normally obtainable:
    • Straw from tall grass, Bark from wood logs;
    • Cows always drop 1 leather, chickens always drop 1 feather;
    • Better odds of Wither Skeleton skulls or Shulker Shells, for example.
  • Cooking Utensil: used to enable recipes, or extract resources from items. Might use a new workstation for that, or push the limits of crafting recipes leaving stuff on the grid. Examples:
    • Fish Heads, Bone Meal and Fish Filet from Raw Fish;
    • Slices of Cake when used directly on Cake blocks.

Knives would be mediocre weapons with a fast swing, and enchantable like a sword. The basic one must be made of Flint, but subsequent knives follow standard Minecraft progression. Yes, we would even have a Netherite knife, if we ever make it to 1.16 later.

  • Add Knife items
  • Add crafting recipes for each Knife
  • Make Knives be tools with durability
  • Make Knives deal damage to mobs
  • Figure out a way to get cake slices using knives
  • Create a forge tag for knives
  • Implement conditions for knives to guarantee secondary loots