Knife - Scavenging and cooking tool
vectorwing opened this issue ยท 0 comments
The Knife would be a new tool added by Farmer's Delight, for two main purposes:
- Scavenging: guarantee secondary drops from mobs or certain plants, or enable drops not normally obtainable:
- Straw from tall grass, Bark from wood logs;
- Cows always drop 1 leather, chickens always drop 1 feather;
- Better odds of Wither Skeleton skulls or Shulker Shells, for example.
- Cooking Utensil: used to enable recipes, or extract resources from items. Might use a new workstation for that, or push the limits of crafting recipes leaving stuff on the grid. Examples:
- Fish Heads, Bone Meal and Fish Filet from Raw Fish;
- Slices of Cake when used directly on Cake blocks.
Knives would be mediocre weapons with a fast swing, and enchantable like a sword. The basic one must be made of Flint, but subsequent knives follow standard Minecraft progression. Yes, we would even have a Netherite knife, if we ever make it to 1.16 later.
- Add Knife items
- Add crafting recipes for each Knife
- Make Knives be tools with durability
- Make Knives deal damage to mobs
- Figure out a way to get cake slices using knives
- Create a forge tag for knives
- Implement conditions for knives to guarantee secondary loots