(Suggestion)(1.18.2)
Gitcrafter opened this issue · 2 comments
You should probably ask TeamCoFH to add their knives to the forge:tools/knives
tag, this would make them compatible not only with FD, but with any other mod that uses knives.
Farmer's Delight uses this tag to determine valid knives1. By the way, if you're running your own server/local world, you can add the compat too with a datapack.
Footnotes
-
usage: https://github.com/vectorwing/FarmersDelight/blob/de251cbed351e703157411ab52182be6756d815a/src/main/java/vectorwing/farmersdelight/common/block/entity/CuttingBoardBlockEntity.java#L139
current json definition: https://github.com/vectorwing/FarmersDelight/blob/1.18.2/src/generated/resources/data/forge/tags/items/tools/knives.json ↩
Thanks, edgarogh! Sorry for the delayed response.
Yes, Team CoFH should be able to tag their knives to grant them FD compatibility from their end. It might be easier than accounting for all knife-adding mods on my end, as they seem very far-apart. 😄
forge:tools/knives
is used exclusively for crafting, such as Cutting Board recipes;farmersdelight:tools/knives
is used for gameplay interactions:- Scavenging animal drops;
- Slicing cakes and pies;
- Cutting straw (this tag is added in
farmersdelight:straw_harvesters
) etc; - This tag is also added by default to
forge:tools/knives
, making them recipe-compatible out of the box.
Hope this helps! 👍