Farmer's Delight

Farmer's Delight

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[Suggestion]: Add the ability to change recipes for the cooking pot and cutting board

RandomGuy91 opened this issue ยท 3 comments

commented

Description

Maybe use datapack-driven recipes or at least a config option or something? IDK

Steps to reproduce

No response

Mod list

N/A

Logs

No response

Forge

  • I am using the Forge version of Farmer's Delight

Minimal instance

  • I have tested this on a minimal instance

Performance and shader mods

  • I have tested this without performance or shader mods
commented

Not sure what you're referring to here... FD's cooking and cutting recipes are already datapack-based from the start; you should be able to override any of them, and add new ones, with a custom datapack.

If you ran into issues setting up a recipe datapack, I might be able to help. Usually the game's logs will report datapack loading failures, and indicate what went wrong; you can send them here if you'd like!

commented

Oh, sorry I looked online and saw someone wondering abut that and figured it was still true but ig I needed to look around more.
Thx for letting me know

commented

For general datapack setup, the wiki tutorial is a good start:
https://minecraft.fandom.com/wiki/Tutorials/Creating_a_data_pack

For the .json syntax on cooking and cutting recipes, see here:
https://github.com/vectorwing/FarmersDelight/wiki/Cooking-Pot-Recipes
https://github.com/vectorwing/FarmersDelight/wiki/Cutting-Board-Recipes

To override an existing recipe, you must add a new .json with that recipe's exact name and path, rewriting it according to your new goals, and add it to a custom datapack. The previous recipe will be overridden.