Expected: 763 Got: 1251
AkavaneL opened this issue ยท 1 comments
Minecraft version
1.16.5
Farmer's Delight version
0.6
Forge version
36.2.26
Description
I'm making a server for my friends and at the time of adding the mod I've run into a lot of bugs like this.
15.11 22:10:30 [Server] main/WARN [forge/ForgeRegistry]: Registry minecraft:block: Object did not get ID it asked for. Name: farmersdelight:stove Expected: 763 Got: 1251
If I want to solve it on my own, where are the object ids housed? If I change the object id, more problems could arise when ordering the old ones?
Steps to reproduce
- I introduced the TombStone and SecurityCraft mods.
- I tried them and confirmed that they worked perfectly
- I put the mod in and it gave me this error on the console
Mod list
tombstone-6.8.15-1.16.5.jar
[1.16.5]+SecurityCraft+v1.9.8.jar
Logs
Minimal instance
- I have tested this on a minimal instance
Performance and shader mods
- I am using performance or shader mods
This isn't actually an error, but rather how Forge resolves ID's for newly-added mods. This will appear when you add any mod with new blocks/items to an existing world. The new mod should work fine after that.
You can safely ignore these messages, and they shouldn't appear again on world reload. ๐