Farmer's Delight

Farmer's Delight

95M Downloads

Expected: 763 Got: 1251

AkavaneL opened this issue ยท 1 comments

commented

Minecraft version

1.16.5

Farmer's Delight version

0.6

Forge version

36.2.26

Description

I'm making a server for my friends and at the time of adding the mod I've run into a lot of bugs like this.

15.11 22:10:30 [Server] main/WARN [forge/ForgeRegistry]: Registry minecraft:block: Object did not get ID it asked for. Name: farmersdelight:stove Expected: 763 Got: 1251

If I want to solve it on my own, where are the object ids housed? If I change the object id, more problems could arise when ordering the old ones?

Steps to reproduce

  1. I introduced the TombStone and SecurityCraft mods.
  2. I tried them and confirmed that they worked perfectly
  3. I put the mod in and it gave me this error on the console

Mod list

tombstone-6.8.15-1.16.5.jar
[1.16.5]+SecurityCraft+v1.9.8.jar

Logs

https://pastebin.com/cawGP4iD

Minimal instance

  • I have tested this on a minimal instance

Performance and shader mods

  • I am using performance or shader mods
commented

This isn't actually an error, but rather how Forge resolves ID's for newly-added mods. This will appear when you add any mod with new blocks/items to an existing world. The new mod should work fine after that.

You can safely ignore these messages, and they shouldn't appear again on world reload. ๐Ÿ‘