Farmer's Delight

Farmer's Delight

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Vinery wine bottles do not output from Cooking recipes that use vinery wines

Barerock opened this issue ยท 1 comments

commented

Minecraft version

1.20.1

Farmer's Delight version

1.2.4

NeoForge version

Forge 47.2.20 - 47.3.0 for these tests

Description

A vinery wine, such as noir_wine, will not pop its wine_bottle out of the pot once the recipe is done. This is separate from wine bottles not being valid containers for recipes at some point.

Steps to reproduce

Make or find a custom recipe using KubeJS datapack that contains a Vinery wine
Complete the recipe
Observe no bottle produced in any field, inside or popping out of the pot

Mod list

energetic_poultice_cooking.json
image

Logs

latest.log

Minimal instance

  • I have tested this on a minimal instance

Performance and shader mods

  • I am using performance or shader mods
commented

In order for ingredients to "pop out" a craft remainder post-cooking, they must specify that remainder in their item properties, which is done through code. For example:

return new Item.Properties().food(food).craftRemainder(Items.BOWL).stacksTo(16);

Vinery's wines might not have craft remainders defined (they might not need to, if wines aren't used in crafting), and I'm unable to check if that's the case, as the mod appears to be closed source. If no bottles are popping, they likely don't define it.

This doesn't seem like a bug per se. Might be worth suggesting this to the mod author, if it's useful for modpacks.